EndlessBlocking
Created by:
Zijie Xiong
Pengfei Zheng
August Rover
Link to presentation: Game Design Project Overview - Google Slides
Status | Released |
Platforms | HTML5 |
Author | ZijieXiong |
Genre | Rhythm |
Made with | Unity |
Created by:
Zijie Xiong
Pengfei Zheng
August Rover
Link to presentation: Game Design Project Overview - Google Slides
Status | Released |
Platforms | HTML5 |
Author | ZijieXiong |
Genre | Rhythm |
Made with | Unity |
Comments
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The animations as well as the QTE part of the game are interesting. The user might need more feedback on whether they hit the space bar correctly for the different shapes, such as sound effects. Having a tutorial level might be great too.
I didn't understand the controls.
Hit space bar with the correct pattern(single hit, double hit or hold) when the signal reaches the center of the scree
Thank you, now I understand. Yes, there really is a lack of some kind of visual or audible indicator of correct or incorrect action